• magisterrex Retro Games

    I've been gaming since the days of Pong and still own a working Atari 2600. I tend to ramble on about retro games, whether they be board games, video games or PC games. Sometimes I digress. Decades after earning it, I'm finally putting the skills I learned while completing my history degree from the University of Victoria to good use. Or so I think. If you're into classic old school gaming, this blog is for you!

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magisterrex Retro Game of the Week: X-COM UFO Defense

MicroProse Software had a long run of producing world-class simulation and strategy games during the late 1980s and throughout the 1990s, including such classics as Civilization, Master of Orion, Pirates! Gold, Master of Magic, F-15 Strike Eagle II, and many, many more.  One of the most-loved of these MicroProse gems was X-COM: UFO Defense, released in 1994 in North America (and known as UFO: Enemy Unknown overseas).

Box cover of the 1994 PC game X-COM: UFO Defense

X-COM was a turn-based squad strategy game with the premise that not only were UFOs real, they were filled with vicious aliens that loved to abduct, experiment on, and terrorize humanity – and they were arriving in greater numbers and with more regularity.  With such a dire threat facing the planet, world leaders gathered to create an emergency covert strike force response team to investigate and eliminate the alien threat: X-COM.

The Geoscape screen in X-COM: UFO Defense

You begin the game staring at the Geoscape screen, your map of the Earth that shows all UFO activity (known bases, sightings, UFO locations, etc.) and X-COM locations (your fighters and bases).  Your first challenge is to build your X-COM base, and then to send out your fighter craft on patrol and to investigate possible UFO activity.  Clicking through to the Base screen brings you to your micro-management options, such as recruiting, equipment and weaponry purchases, base expansions, and production and research settings.

The Base screen in X-COM: UFO Defense

All of this is paid for by the founding member nations of the global X-COM initiative.  Each country pays a share of the overall operating expense, which can increase or decrease depending on how that nation views the overall alien threat and X-COM’s usefulness.  Interestingly, some countries can opt to pull a Quisling, aligning themselves with the aliens, which results in the termination of their funding for X-COM.  Holy “V”, Batman.

Funding message from X-COM: UFO Defense

Once a UFO is found (either landing or crashing) or an alien terror incident is reported, players can opt to send out the X-COM team to check things out.  At this point the game switches to the isometric Battlescape, and turn-based combat begins.  Either the aliens are routed and valuable alien technology is captured for the techies to give it a Will Smith-like Independence Day makeover; or the aliens wipe out your poor soldiers; or, sensing imminent defeat, you tell your people to tuck their tails between their legs and get out of Dodge.  Get defeated enough and your funding will dry up, the X-COM program will fold, and you lose the game.  Keep winning those little battles and your raison d’être will be validated, funding will hold steady or increase, your tech people will be able to improve your defences and weaponry, and eventually you’ll reach the alien scum’s main base for the final battle.  Win that one and you ensure the future of Humanity is golden, and the game is yours.

A Battlescape screen from X-COM: UFO Defense

This was a fabulous game at the time, with VGA graphics, superb sound effects, and varied and fun game play.  It was a hot seller at the time and commanded a loyal, intense player following, and still continues to be a favourite classic game among many.  X-COM has appeared on several “Best of” lists, including placing in the top ten of  PC Gamer’s Top 50 of all-time lists, on Computer Gaming World’s Best Game of All-Time lists, and consistently holding the number one position on IGN’s Top 25 of All-Time lists.

UFO Enemy Unknown = X-COM: UFO Defense Overseas

With so many awards and fond memories, it’s an easy game to put forward as one of the classic retro games that every retrogamer needs to have played.  If you haven’t gone UFO-hunting with your global anti-alien X-COM strike force yet, don’t just sit there – pick up a copy of this game and get playing!


5 Responses

  1. Still my favorite game of all time.

  2. Epic indeed. Played with it for awhile on my friend PC. Never finished it though. But, I don’t think I’m going to finish what I’ve been started.

  3. Hey, you have a great blog here! I’m definitely going to bookmark you! Thank you for your info.And this is Game Varaity Social site/blog. It pretty much covers Game Varaity Social related stuff.

  4. […] link: magisterrex Retro Game of the Week: X-COM UFO Defense « Recycled … April 15, 2010 | admin | Tags: aliens, battlescape, isometric, point, techies, TED, the-aliens, […]

  5. This is a pretty epic game for the time. And it’s one of the few strategy games that I have ever enjoyed.

    I have the DOS and Amiga version of the game. And I love both. I have seen it on the PlayStation and I would have got it if I could get a mouse.

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