• magisterrex Retro Games


    I've been gaming since the days of Pong and still own a working Atari 2600. I tend to ramble on about retro games, whether they be board games, video games or PC games. Sometimes I digress. Decades after earning it, I'm finally putting the skills I learned while completing my history degree from the University of Victoria to good use. Or so I think. If you're into classic old school gaming, this blog is for you!

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What’s In That Game Box? – Land Grab (1974/1981)

Ever scoured the Internet looking for what exactly you were missing from the old board game you pulled from your closet, only to find no one who could give you the answer?  Well, stop that fruitless searching through endless google results, as this featured this week on What’s In That Game Box? is Waddingtons‘ game of land speculation and development, the real estate game, Land Grab.

Box front of the 1981 Waddingtons game, Land Grab.

The contents of Land Grab are as follows:

The game box (there are two versions of the box lid, the 1981 version, which features a deep green background with a few buildings and the orange logo streaking outward like the the titles of the 1970s Superman movies; and the 1974 version with a cartoon aerial view of a city as the background with a white logo in large letters).

The game board, featuring three zones of undeveloped real estate lots.

80 player marker tokens (20 each of blue, green, red, and yellow)

A green six-sided die

A deck of 16 CROWN LAND cards, consisting of:

LOT NO. 1 – 20,000
LOT NO. 2 – 20,000
LOT NO. 3 – 30,000
LOT NO. 4 – 30,000
LOT NO. 5 – 30,000
LOT NO. 6 – 40,000
LOT NO. 7 – 10,000
LOT NO. 8 – 10,000
LOT NO. 9 – 20,000
LOT NO. 10 – 20,000
LOT NO. 11 – 20,000
LOT NO. 12 – 10,000
LOT NO. 13 – 20,000
LOT NO. 14 – 20,000
LOT NO. 15 – 10,000
LOT NO. 16 – 10,000

A deck of 16 VENTURE CARDS, consisting of:

  • A strike hits your construction company. You may not build or demolish on this turn.
  • Capital Investment Return: Receive an amount equal to one-half your total revenue on this turn.
  • Capital Investment Return: Receive an amount equal to twice your total revenue on this turn.
  • Capital Investment Return: Receive an amount equal to your total revenue on this turn.
  • On your next turn, you may buy land in any zone of your choice (Do not roll the die.) [x3]
  • On your next turn, you may force any opponent to sell you one lot of undeveloped land he owns – at the original market price. (You may do this in addition to your regular die throw) [x3]
  • TAXES: Pay 10,000 on every acre of undeveloped land you own. [x3]
  • TAXES: Pay an amount equal to your total revenue on this turn from buildings in Zone 1.
  • TAXES: Pay an amount equal to your total revenue on this turn from buildings in Zone 2.
  • TAXES: Pay an amount equal to your total revenue on this turn from buildings in Zone 3.

49 diecut building tokens, each with a different cartoonish looking art of a building property, consisting of:

2.5 cm x 2.5 cm: PRICE 30,000; INCOME 10,000 [x12]
2.5 cm x 7.5 cm: PRICE 100,000; INCOME 40,000 [x9]
5 cm x 2.5 cm: PRICE 50,000; INCOME 20,000 [x12]
5 cm x 5 cm: PRICE 200,000; INCOME 80,000 [x9]
5 cm x 7.5 cm: PRICE 400,000; INCOME 160,000 [x6]
7.5 cm x 7.5 cm: PRICE 800,000; INCOME 400,000 [x1]

A supply of play money in the following denominations: $5,000 (yellow); $50,000 (pink); and $100,000 (light blue)

The Rules sheet.

Aside from the inner cardboard filler to help hold all the pieces in an orderly fashion, that’s it.  Land Grab is a decent simulation of property development and speculation, but is certainly in the “More Obscure” category of board games.

Game board for Land Grab

Die cut property tokens for Land Grab

Game parts for Waddingtons Land Grab

Sample Venture and Crown Land Cards for Land Grab

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