This is an update to a feature on Daikatana, a game that I recently panned as the worst PC game of the year 2000.
John Romero recently spoke with Gamesauce magazine (Spring 2010 edition) and gave a candid assessment of his advertising campaign. Quoted from the source:
“I never wanted to make you my bitch, not you, not them, not any of the other players and, most importantly, not any of my fans. Up until that ad, I felt I had a great relationship with the gamer and game development community, and that ad changed everything. That stupid ad. I regret it, and I apologize for it.”
It’s an interesting interview, and give some insight on what id Software was like in the early days, too.